Oblivion set carry weight

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Whether those items are stored on the person of the player or in a chest is irrelevant it's just computer code. I understand carry weight was a challenge intentionally built into the game, but I do not believe it has anything to do with game performance, given the game can handle the 'stress' of the Dragonborn now having the capacity to own several residences, each with furnishings (in addition to those the Dragonborn crafts her/himself) many of which can hold an endless array of weighted objects. My code writing aunt and her game developer brother in law have not been able to explain it for me.

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Sardonic humor aside, I would like someone to explain exactly why/how this alleged performance drop would come about. That said, I think it's hilarious to use the term 'glitch' above when another part of the forum offers a vast array of 'Console Commands' that do everything up to and including finishing every quest in the game.

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'įirst of all I respect and admire this forum and have found it extremely helpful. For example, if a player were to use a glitch to bypass the Carry Weight completely, and reached an overall encumbrance of 5,000, their game performance will have dropped significantly. 'Carry Limit is not only a realistic challenge to players, but it is also a means of preserving the performance of the game. Elder Scrolls Forum on Encumbrance states: